#include"game.h"

void InitBoard(char board[ROWS][COLS], int rows, int cols,char set)
{
	int i = 0, j = 0;
	for (i = 0; i < rows;i++) {
		for (j = 0; j < cols;j++) {
			board[i][j] = set;
		}
	}
}

void DisplayBoard(char board[ROWS][COLS])
{
	for (int i = 0; i < ROWS; i++) {
		for (int j = 0; j < COLS; j++) {
			printf("%c ", board[i][j]);
		}
		printf("/n");
	}
}

